Neotokyo; Rebuild - home | install | atom | github
Pre-Alpha v8.1 Release Note
2024-09-19 nullsystem (Proof-read by brysondev)
This release is primarily bug fixes, but a few new features went in.
New features
First person muzzle flashes
Muzzle flashes now shown in first-persons and tracers are disabled.
Ghost cap prevention
Ghost cap prevention awards XPs to oppositing team if a player tries to prevent a ghost cap.
Enabled by default using the server-side convar neo_sv_suicide_prevent_cap_punish 1
.
It will attempt to deal with multiple of scenarios:
- Last-person suicide (
kill
command, grenade, or by environment)
- Last-person disconnect/timeout then reconnect
- Posthumous teamkill: Throw a grenade at your teammate then suicide, final-kill attribute to teammate
Bug Fixes
- Fixed issue where spread would be halved
- Main menu changes
- Changed normal font from Neuropol2 to Green Mountain for readability
- Settings confirmation popup now has a “Cancel” button
- Workaround old console keybind blocking new console keybind
- Keybinding behavior now clears duplicates before applying
- Linux-only fixes
- Fixed shader caching bug causing visions to randomly not work
- Make
-neopath
parameter work on Linux
- Supa7 changes
- Use Slugs with no primary ammo
- Increase slug damage x2.5
- Crash fixes
- Fix crash at Neo menu constructors
- Add extra guards against segfault
- Sprinting fixes
- Sprinting in water, crouch sprinting, speeds touchup
- Recon aux regen rate halved when sprinting
- Spawning in fixes
- Force spawning at the start of the round - fixes when dying after round end causes non-spawning
- SRS Spawns with a round in the chamber
- Revert “replace weapon_switch with ClientCommand”
- Fixed grenades falling through the floor when dropping
- Fixed team/class/weapon menu font at higher resolutions (EX: 1440p) being too bright
Neotokyo; Rebuild - 2024