Neotokyo; Rebuild - home | install | atom | github
2024-11-02 brysondev (Proof-read by nullsystem)
Deathmatch is the free-for-all equivalent to TDM with both CTG capture points & ghost disabled, and enables respawning. Win by achieving 50 XP or after the timer runs out (10.25 minutes)
The new ConVars for these settings are as follows:
neo_vote_game_mode
- 1 by default, Vote on game mode to play. TDM=0, CTG=1, VIP=2, DM=3neo_dm_round_timelimit
- 10.25 by default, DM round time limit, in minutes.neo_sv_dm_win_xp
- 50 by default, XP limit to win the match.neo_sv_dmspawn_useent
- Default 0, override to use map’s deathmatch spawn entity over the dmspawn loc file.neo_sv_dm_max_class_dur
- Default 5s, maximum duration you’re allowed to pick a class post-spawning in.neo_sv_warmup_godmode
- 0 by default, if 1, everyone takes no damage at all, regardless of bullets, fall, or grenades during idle or warmup state.In addition, new ConCommands (for local servers only) have been added to customize dm spawning locations:
neo_sv_dmspawn_create
- Create a dmspawn spawn.neo_sv_dmspawn_removeall
- Remove all dmspawn spawns.neo_sv_dmspawn_printlocs
- Print all coordinates of the dmspawn spawns.neo_sv_dmspawn_save
- Save the map’s loc dmspawn file.neo_sv_dmspawn_load
- Load the map’s loc dmspawn file.neo_sv_dmspawn_teleportnext
- Teleport to the next dmspawn spawn.neo_sv_dmspawn_mapinfo
- Check amount of dmspawn spawns and if it can DM.If you wish to customize the spawns for a dedicated server, be sure to copy the generated .loc files located in /neo/maps/dm_locs
to the server.
NT;RE is now able to detect OBS running and introduces safeguards for streamers. This includes no user avatars and replaces all names with preset generic names.
Streamer mode can be enabled in the options menu, or by typing neo_cl_streamermode 1
in the developer console. The auto OBS detection can also be enabled in the options menu or with neo_cl_streamermode_autodetect_obs 1
(This requires a game restart to take effect.)
Clan Tags can now be set in the options menu, or by typing neo_clantag <tag>
in the developer console. Server owners can opt out of clan tags being show by adding neo_sv_clantag_allow 0
to their server configuration files. If all players on a team have a matching clan tag, the team’s name will reflect the tag set.
Players now have the option to enable viewmodel only leaning. This prevents a roll effect to the camera view while leaning. Option can be changed in the options menu, or by typing cl_neo_lean_viewmodel_only 1
in the developer console.
give weapon_m41l
with sv_cheats 1
to use)cl_neo_bullet_trace
(cheat protected) - Show bullet tracecl_neo_bullet_trace_max_pen
(cheat protected) - How much pen does a bullet need to have to show up as a solid red line. Configure to the current weapon used, or leave on default to see differences in pen between weaponsneo_cl_hud_rangefinder_enabled
- 1 as default, toggle enable/disableneo_cl_hud_rangefinder_pos_frac_[x/y]
- 0.55 as default, position in fraction in screen width/height+attack2
+attack2
!
to .
.playersnotready
is now .readylist
.overridelimit
is now .start
.readylist
.help
now outputs to chat.pause
& .unpause
commands
.unpause
. Then the non-pausing team is required to respond with .unpause
. The pausing team can cancel the unpause request by .unpause
neo_sv_pausematch_enabled
- 0 by default, enable match pausing feature.neo_sv_pausematch_unpauseimmediate
- 0 by default, locked by cheat flag, unpause command is immediate.neo_sv_gamemode_enforcement
- Default = 0 (map - neo_game_config
), determine gamemode by… 0 = map (neo_game_config
), 1 = neo_sv_gamemode_single
, 2 = Random within neo_sv_gamemode_random_allow
, 3 = vote (neo_vote_game_mode
in idle/warmup)neo_sv_gamemode_single
- The single game mode to enforceneo_sv_gamemode_random_allow
- The bitwise of game modes that is allowed to be used for the randomizerNeotokyo; Rebuild - 2024