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Pre-Alpha v12.0 Release Notes - TF2 SDK update and now 64-bit!

2025-02-26 (Updated: 2025-03-01) nullsystem (Proof-read by rainyan and brysondev)

Source 2013 SDK Update - TF2 SDK Update and 64-bit binary

Valve last week released an update to the Source 2013 SDK also known as the TF2 SDK update! Technically we don’t really use any TF2 functionalities, but the upgrade to 64-bit and 10-years worth of changes/bugfixes makes this a very welcome major update for any mods based on the engine.

NT;RE quickly got ported over in 5 days to the new update and is now here in v12.0-prealpha! Some notable extras are:

Known Issues

However, it has also brought some issues. First, the distribution of the dedicated server misplaced the 64-bit srcds binary into the client’s directory, and on Linux, a library and 64-bit version of the run script is missing. If you’re running a dedicated server, you’ll need to fetch some files from the client-side or even TF2’s dedicated server. Another known issue, the Linux dedicated server will just segfault on startup. UPDATE: Linux dedicated server works fine when setup properly.

The Linux client has some regression on picking up fonts with filenames that are not lowercase such as Neuropol2 and X-Files, so these will show up as the default fonts on Linux.

On both Windows and Linux, it is now required to put in -steam in the launch options to join VAC-secured servers.

Other changes


Neotokyo; Rebuild - 2024-2025 | Neotokyo: Revamp - 2019-2024