Alpha v13.0 Release Note
2025-03-06 brysondev
New features
Tutorial Maps
Players now have the option to launch tutorial maps from the main menu. They include various
instructions on how to play NEOTOKYO°, including a new dummy NPC and custom tutorial hints.
Please be aware that these maps are still a work-in-progress, please let us know of any issues
you come across while trying it out.
VScript Support
Neotokyo; Rebuild now has VScript support using the Squirrel scripting language.
UI changes
- Original voice icon for push-to-talk has been restored
- Various HUD improvements
squad_hud_original
is enabled by default
- Display round info even when squadhudoriginal is enabled
- Add
squad_hud_original
to the settings menu as ‘Classic squad list’
- Show non-squad members in smaller text below squad members
- Change
squad_hud
cvar prefixes from neo_cl
to cl_neo
- Add smaller and large HudOCR font used by the round info and classic squad list
- Make rounded corners match OGNT, and configurable in
HudLayout.res
- Change ‘AUX’ to ‘AUX POWER’
- Button on main menu to launch new tutorial map
General fixes/changes
- Normalization of line endings after TF2-SDK port
- Consolidated the player colision commands into a single command (
sv_neo_player_collisions
)
- Detpack fixes
- No longer inherit owner’s velocity
- Viewmodel corrected while sprinting
- Detpacks no longer float in the air when placed on occasion
- Ghost markers and beeps now present in spectator
- Ghost pickup sound audible for all players
- Fixed line endings for new server browser UI (Windows)
- Movement and weapon scaling is now parity
Neotokyo; Rebuild - 2024-2025 | Neotokyo: Revamp - 2019-2024